Canvas Library Problem

We are currently facing a problem with loading the correct canvas library based on the hardware configuration of the machine the Workbench is started. In the optimal case we run on OpenGL hardware acceleration but allow a fall-back to software rendering if the is no OpenGL driver in place.

We are working on fixing the problem as soon as possible.

2 thoughts on “Canvas Library Problem”

  1. We were able to trace this down. The problem seems to be located at the .manifest files needed for the C runtime libraries. So either we are going to use the merge modules for the C runtime libraries or we are going to add copies of the required files into the canvas directories, to allow a copy & paste installation.

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